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Ars Technica
Aug 1, 2015, 8:30 am375 ptsIt's hard to imagine a game as defiantly old-fashioned as Broken Sword 5: The Serpent's Curse being released without the help of crowdfunding. While it bears the sharp high-definition visuals and steep production values of a modern game, you could just as easily imagine playing it under a veil of blocky…
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