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Ars Technica
Mar 31, 2015, 9:05 am198 ptsThe house that built Tomb Raider sat on top of the world in 1998. Fresh from two gang-busting chart toppers that eventually amassed roughly 15 million in sales between them, Core Design and its parent company Eidos prepared to release a third adventure for starlet Lara Croft—a video game character so…
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