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Oct 8, 2024, 6:35 am231 pts
Ars Technica
When we reviewed Diablo IV, the latest installment in the long-running action roleplaying game series last year, we said it was off to a hell of a good start. But ARPGs live and die by their endgame loops, and it was far too early at the time to accurately assess the game’s true staying power. Sadly, after…
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