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Apr 1, 2025, 2:52 pm64 ptsArs Technica
Satisfactory starts out as a game you play, then becomes a way you think. The only way I have been able to keep the ridiculous factory simulation from eating an even-more-unhealthy amount of my time was the game's keyboard-and-mouse dependency. But the work, it has found me—on my couch, on a trip, wherever…
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