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Mar 3, 2026, 6:00 am102 ptsTrending
Tom's Hardware
Microsoft has officially brought Shader Execution Reordering (SER) and Opacity Micromaps (OMMs) out of preview with the latest DXR 1.2 update, as part of DirectX Agility SDK 1.619. With SER and OMM now standardized, more game developers and GPU makers will be able to adopt it to make ray/path-traced scenes run…
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