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Feb 8, 2022, 3:58 pm320 pts
Ars Technica
Enlarge / The small light-absorbing portions (labeled 12 in this diagram) are key to Sony's solution to the "god ray" problem. (credit: Sony / USPTO) If you've spent any significant amount of time in virtual reality, you've probably encountered issues with "god rays," a specific type of lens flare that looks a…
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