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Oct 5, 2022, 11:06 am144 pts
Ars Technica
Enlarge / Artist's conception of Blizzard fighting off DDoS attackers. When a highly anticipated online game launches, unforeseen server capacity issues and long entry queues are nothing out of the ordinary. In the case of this week's Overwatch 2 early access launch, though, the usual crowding problems are…
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