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May 30, 2023, 12:00 pm210 pts
Ars Technica
Enlarge When Diablo 3 released 11 years ago, it was a mess. Put aside the action role-playing game’s infamous server problems at launch—a product of the series going online-only for the first time—the game itself had fundamental issues. At core was its ill-conceived and universally reviled real-money…
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