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Jul 11, 2023, 12:13 pm176 pts
Ars Technica
Enlarge (credit: Aurich Lawson) Anyone with a passing interest in retro games knows the bulk of classic video game history is effectively "out of print," with legitimate copies limited to defunct hardware platforms and secondhand physical copies (if you're lucky). Now, in a first-of-its-kind study, the Video…
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