The Importance of the Existence of E-Sports

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    Apr 22, 2022, 10:17 am2.8k ptsInsanely Great

    What is eSports, and why is it essential in today's world? What is the phenomenon of this popular type of entertainment? We will talk about these things in our article.

    E-sports is a common name for video game competitions. There are many online games for young people: League of Legends, Dota 2, Overwatch, Counter-Strike: Global Offensive, etc. According to the analytical company gaming industry Newzoo, in 2019, the global revenue of e-sports reached 1.1 billion US dollars, and the total audience grew to 454 million viewers. The prize pool for the biggest Dota 2 tournament, The International 2019, held in August 2019 in Shanghai, was about $25 million. Of course, compared to the prize money for the World Cup ($400 million from FIFA), it does not look excellent. However, the potential for development in this area is evident.

    esports event

    How does eSports work?

    To understand how it all works, you can compare e-sports with other sports. For example, with football. Some players train and hone their skills to compete. Some clubs look for talented players, train them, and unite them in the teams on whose behalf these players act. Some federations and associations try to promote e-sports in different regions by providing support to players. There are platforms such as YouTube, and Twitch broadcast these competitions. Some fans watch all this action and cheer. Some advertisers and sponsors contribute to the development of this industry.

    Why is eSports important?

    First, these are additional taxes to the budget of all levels. Tournaments that are held in themselves are an important economic phenomenon. Hundreds of local contractors are involved in their organization, who pay taxes to the budget.

    Secondly, the same goes for creating new jobs in this industry. There are hundreds of new jobs from the players themselves, the commentators to the staff.

    The third reason is a pleasure. Computer games have many fans who enjoy watching their favorite games played by professionals. This feeling is similar to some types of online casinos. However, sometimes in the slots, this feeling is even better and more pleasant because it brings profit, for example, in instant withdrawal online casino. With such a banking option, you can get your earnings from gambling right after you win. That's great!

    Fourth reason. From the point of view of psychophysiological characteristics, e-sports promote the development of logic, deduction, analytical, critical, abstract, figurative, and non-standard thinking, improve the ability to predict the outcome, and increase concentration.

    The most famous e-athletes

    The most popular e-athletes in the world are those who earn the most. Their salary and the fans' love for them are something they can be proud of. Dota 2 players earn the most. They are in the top 51 in the e-Sports Earnings rankings. When you understand how much these people make, you start thinking about how best to reach that kind of money. An excellent way for people who love the feeling of adrenaline is through the online casino with big rewards, for example, in ezeewallet casinos, where there is an opportunity to raise real money. The total prize pool for Dota 2 tournaments is over $ 100 million. In total, the top 10 wealthiest players earn over $ 35 million.

    The world's top 10 richest players:

    1. KuroKy Salehi (Germany, Dota 2) - $ 4.09 million
    2. Johan "N0tail" Sandstein (Denmark, Dota 2) - $ 3, 73 million
    3. Amer "Miracle" al-Barkawi (Jordan, Dota 2) - $ 3.67 million
    4. Ivan "MinD_ContRoL" Ivanov (Bulgaria, Dota 2) - $ 3,438,411 million
    5. Lasse "Matumbaman" Urpalainen (Finland, Dota 2) - $ 3,438,116 million
    6. Jesse "JerAx" Vainikka (Finland, Dota 2) - $ 3.3 million.
    7. SumaiL Hassan (Pakistan, Dota 2) - $ 3.26 million
    8. Maroon "GH" Mehrei (Lebanon, Dota 2) - $ 3.05 million
    9. Saahil "UNiVeRSe" Arora (USA, Dota 2) - $ 3.02 million
    10. Peter "ppd" Daguerre (USA, Dota 2) - $ 2.87 million

    Legal regulation of e-sports

    At the same time, unlike other sports, each e-sports discipline, i.e., each game, has its developer and copyright holder. The copyright holder controls the use of his game. The computer game publisher chooses one of two options for e-sports tournaments. It either allows everyone to hold championships for free with minimal formalities, or controls the conduct of games and income from competitions. The power is that the publisher organizes tournaments or sells the right (license) to hold them for a fee.

    Thus, the owners of their actions can either promote the development of a discipline or restrain it by restricting access.

    Conclusion

    Cybersport is one of the new sports. However, it is developing rapidly, and people's incomes in this area are pretty prestigious. It is difficult to overestimate the importance of this phenomenon because it also brings a lot of pleasure in addition to everything.


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